Menu - Rules

  • Initiative
  • Phases and turns
  • Zone of control
  • Measuring
  • Actions
  • Movement
  • Line of sight
  • Attack (2 Actions)
  • Charge (3 Actions ,Once per Turn)
  • Dodge (I Action, Reactive)
  • Counterattack (3 Actions, Reactive)
  • Walk (I Action, Once per Turn)
  • Run (2 Actions, Once per Turn)
  • Escape (I Action)
  • Seek (I Action, Once per Turn)
  • Ranged Attack Action
  • Flight
  • Hide
  • Hand-to-hand combat
  • Rangedattacks
  • Defensive manoeuvres
  • Shield
  • Damage and Death
  • Resistances
  • State
  • Haste
  • Shield
  • Healing
  • Protection
  • Poison
  • Blind
  • Doom
  • Slow
  • Seal
  • Paralyzed
  • Berserker

Created by: Orlah Data for The Belgian Anima Gaming Federation vzw